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INI File | 2004-03-25 | 3.4 KB | 129 lines |
- [Public]
- Object=(Name=PXGameplay.PXDeathMatch,Class=Class,MetaClass=Engine.GameInfo)
- Object=(Name=PXGameplay.PXTeamDeathMatch,Class=Class,MetaClass=Engine.GameInfo)
- Object=(Name=PXGameplay.PXBounty,Class=Class,MetaClass=Engine.GameInfo)
- Object=(Name=PXGameplay.PXHoldEm,Class=Class,MetaClass=Engine.GameInfo)
- Object=(Name=PXGameplay.MutAllWeapons,Class=Class,MetaClass=Engine.Mutator,Description="All Weapons")
- Object=(Name=PXGameplay.MutFastRun,Class=Class,MetaClass=Engine.Mutator,Description="Fast Run")
- Object=(Name=PXGameplay.MutFullPower,Class=Class,MetaClass=Engine.Mutator,Description="Full Power Bar")
- Object=(Name=PXGameplay.MutInstaKill,Class=Class,MetaClass=Engine.Mutator,Description="Insta-Kill")
- Object=(Name=PXGameplay.MutPistol,Class=Class,MetaClass=Engine.Mutator,Description="Pistol Only")
- Object=(Name=PXGameplay.MutRifle,Class=Class,MetaClass=Engine.Mutator,Description="Rifle Only")
- Object=(Name=PXGameplay.MutShotgun,Class=Class,MetaClass=Engine.Mutator,Description="Shotgun Only")
-
- [GameObjective]
- DestructionMessage="Objective Disabled!"
- LocationPrefix="Near"
- ObjectiveStringSuffix=" Team Base"
-
- [MutAllWeapons]
- FriendlyName="AllWeapons"
- Description="Players always have all weapons."
-
- [MutDynamiteOnly]
- FriendlyName="DynamiteOnly"
- Description="Dynamite only."
-
- [MutFastRun]
- FriendlyName="Fast Run"
- Description="All players run like the wind."
-
- [MutFullPower]
- FriendlyName="InfinitePower"
- Description="Infinite powershot."
-
- [MutInstaKill]
- FriendlyName="InstaKill"
- Description="One shot kills with sniper rifles."
-
- [MutPistol]
- FriendlyName="PistolsOnly"
- Description="Players only get pistols."
-
- [MutRifle]
- FriendlyName="RiflesOnly"
- Description="Players only get rifles."
-
- [MutShotgun]
- FriendlyName="ShotgunsOnly"
- Description="Players only get shotguns."
-
- [PXBoundaryTimerMessage]
- LeftString="You have "
- RightString=" seconds left to return to your zone"
-
- [PXBounty]
- GameName="Bounty"
-
- [PXBountyMessage]
- NewBountyString=" is the new Bounty!"
- NextBountyString="Next killer becomes the new bounty"
- YouBountyString="You are the new bounty!"
-
- [PXCoopMessage]
- WaveFinishedString="Finished Wave "
- NewWaveString="New Wave in..."
- WaveStarted="Starting Wave"
-
- [PXDeathMatch]
- GameName="DeathMatch"
-
- [PXDeathMessage]
- KilledString="was killed by"
- SomeoneString="someone"
-
- [PXGetEm]
- GameName="PXGetEm"
-
- [PXHealthPickup]
- PickupMessage="You picked up a first-aid kit"
-
- [PXHoldEm]
- GameName="Posse"
-
- [PXKillerMessage]
- YouKilled="You killed"
-
- [PXScoreboard]
- PlayerText="PLAYER"
- PointsText="SCORE"
- DeathsText="DEATHS"
- FooterText="Elapsed Time:"
- OutText="OUT"
- SkillLevel[0]="NOVICE"
- SkillLevel[1]="AVERAGE"
- SkillLevel[2]="EXPERIENCED"
- SkillLevel[3]="SKILLED"
- SkillLevel[4]="ADEPT"
- SkillLevel[5]="MASTERFUL"
- SkillLevel[6]="INHUMAN"
- SkillLevel[7]="GODLIKE"
- YouveLostTheMatch="You've lost the match"
- YouveWonTheMatch="You've won the match"
- LivesLeft="Lives Left:"
- FragLimit="Score Limit:"
- MapName=" in "
- Restart="You were killed. Press Fire to respawn!"
- Continue=" Press Fire to continue!"
- Ended="The match has ended."
- TimeLimit="Remaining Time:"
- Spacer=" "
- BountyLimit="Bounty Time Limit:"
-
- [PXTeamDeathMatch]
- NearString="Near the"
- GameName="Team Deathmatch"
-
- [PXTimerMessage]
- CountDownTrailer="..."
-
- [PXVictimMessage]
- YouWereKilledBy="You were killed by"
- KilledByTrailer="!"
-
- [PowershotPickup]
- PickupMessage="Full powerbar!"
-
- [PXShootableHealthPickup]
- PickupMessage="You picked up a first-aid kit"
-